﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.IO;

namespace ggprot
{
    class GGMultiloginDisconnect : GGHeader
    {
        private long connID;

        public long ConnID
        {
            get { return connID; }
            set { connID = value; }
        }

        public override void Write(NetworkStream stream)
        {
            base.Write(stream);

            BinaryWriter writer = new BinaryWriter(stream);

            writer.Write(connID);
        }
    }
}
